4 Essential Blender Tips For Roblox Studio — Transcript
Full transcript
- 0:00so you want to make some gorgeous models
- 0:02that look Immaculate in both blender and
- 0:04Roblox Studio but every time you try
- 0:07your model ends up looking like a cactus
- 0:09took its anger out on a piece of chewing
- 0:11gum as chat GPT would say it's as
- 0:13visually pleasing as a salad made
- 0:15entirely of croutons and on top of that
- 0:17you have no clue how to bring it into
- 0:18Roblox studio so today we're going to
- 0:20fix all of that with four essential tips
- 0:23for using blender with Roblox Studio
- 0:25let's
- 0:28go for tip one we're going to cover
- 0:30model importing which basically means
- 0:32how to bring your model from blender to
- 0:34Roblox Studio start by selecting your
- 0:36model and separating it so that each
- 0:37part of the model that you want to be a
- 0:39different color is a different mesh this
- 0:41can be done by adding Loop cuts and
- 0:42subdividing your mesh selecting the area
- 0:44you want separated right clicking and
- 0:46hitting separate by selection nice now
- 0:49just do that for every component once
- 0:51you're done box select all the
- 0:53components I usually like to move them
- 0:54around for a second just to be sure that
- 0:56I've actually selected everything now
- 0:58press file export and fbx give your file
- 1:01a gorgeous little name now change the
- 1:03scale to something like 02 and make sure
- 1:05selected objects is checked once that's
- 1:07done just open up Roblox Studio real
- 1:10quick 3 to 5 business days later Roblox
- 1:13studio is open go ahead and click on
- 1:14import 3D on the top menu and locate the
- 1:16blender file that you're trying to
- 1:17import once it's ready be sure that all
- 1:19the components that you separated are
- 1:21showing up on the sidebar otherwise you
- 1:23might have forgotten to select one from
- 1:24there you can just kind of mess with
- 1:25these settings I usually disable adding
- 1:27the model to my inventory and make sure
- 1:29it's anchored but honestly you can pick
- 1:31whatever you want I've never really
- 1:32tried them all but who knows maybe one
- 1:33of them does something cool let me know
- 1:35if you find something now just click
- 1:37import you can scale it and move it
- 1:38around as needed but as you can see we
- 1:40successfully imported all the components
- 1:42from blender okay now on to tip number
- 1:46two tip number two is about coloring
- 1:49your objects in Roblox Studio it's
- 1:51really really simple just click the
- 1:53different mesh parts and change their
- 1:55color on the sidebar you can also switch
- 1:56up their material which can give you
- 1:58some pretty cool results I experimented
- 2:00for a few minutes with a couple
- 2:01different materials and colors seeing if
- 2:03I can make anything decent looking
- 2:04there's not a whole lot to say on
- 2:06coloring though I mean it's pretty
- 2:07important but the process is super
- 2:09simple just mess around with these
- 2:11materials and colors until you're happy
- 2:13all righty on to tip number
- 2:16three tip number three is all about
- 2:19keeping your models low poly and blender
- 2:21if you watched my model importing errors
- 2:22video then you know that a mesh can't go
- 2:24over 10,000 tries in Roblox studio in
- 2:27other words Roblox Studio can only
- 2:29handle like really low poly meshes so
- 2:31let's take a high poly mesh like this
- 2:33random object I made man it's disgusting
- 2:36all those unnecessary
- 2:39vertices but hey we can fix it with the
- 2:42ever cherished decimate modifier you can
- 2:44choose between collapsing unsubdivided
- 2:46or planing your mesh they're all just
- 2:48different ways of removing extra
- 2:50vertices without disrupting the mesh too
- 2:51much for instance I went with the
- 2:53collapse here and I was able to shave
- 2:55over 10,000 tries off of my mesh I do
- 2:57recommend shading it smooth afterward
- 2:59though since it covers up any like tiny
- 3:00errors in the geometry to show you the
- 3:02power of the decimate modifier I put
- 3:04these two meshes side by side and as you
- 3:07can see they look identical but one has
- 3:0910,000 fewer tries than the other while
- 3:11the decimate modifier is really handy
- 3:13there's a couple other tricks that can
- 3:14save you some vertices whenever you
- 3:16import a new mesh click on the tiny
- 3:18little side menu on the left and turn
- 3:20the verticy count way down when using
- 3:22spheres I recommend just using iOS
- 3:24speres and shading them smooth and
- 3:25whenever you use cylinders I'd just take
- 3:27the side count down to maybe 10 or 11 or
- 3:30even lower just Auto smooth it
- 3:32afterwards and it'll look fine with
- 3:34these methods in mind it should be way
- 3:35easier for you to keep your meshes low
- 3:37poly all righty on to the last
- 3:41tip the final tip is using reference
- 3:44images start by finding a 2D image of
- 3:46what you're trying to model and download
- 3:47it now in blender press numpad one on
- 3:49your keyboard and go to a 2d view now
- 3:51press shift a image reference and locate
- 3:54your image scale it and move it around
- 3:56until it looks good now add in your mesh
- 3:57to trace the image this is usually a
- 3:59cube but it can be anything you want
- 4:01really the trick is to extrude Bevel
- 4:03Loop cut and move vertices around until
- 4:05your mesh perfectly aligns with the
- 4:07reference image it takes some time and
- 4:09practice to get good at this but once
- 4:10you do being able to replicate models
- 4:13through reference image tracing will
- 4:14make 3D modeling 10 times as easy for
- 4:17you you might have to fix a few
- 4:18proportions yourself since tracing can
- 4:20never be perfect but overall it'll save
- 4:21you a ton of time and help you visualize
- 4:23an object's proportions way better as
- 4:25another example of this I gave a cube a
- 4:27subsurf modifier and started tracing a
- 4:29plane with this is one instance though
- 4:30where a perfectly flat Cube would not be
- 4:32the best option to trace with I added
- 4:34the subsurf modifier cuz it gave a
- 4:36little bit of a curve to the outside of
- 4:37the cube which kind of matched the plane
- 4:39well I think that's going to do it for
- 4:40reference images so I think that's going
- 4:42to do it for the video I hope you all
- 4:44learned something today and have a great
- 4:47day
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