19 Setting up Edges of our Roofs — Transcript
Full transcript
- 0:05[music]
- 0:09[music]
- 0:10>> Hello and welcome back everyone to
- 0:12Unreal Engine 5 beginners guide to
- 0:13building an environment. In the last
- 0:15lesson we left it off by getting this
- 0:17roof attachment sorted and it actually
- 0:20looks pretty nice although looking at it
- 0:23we have some bits that are sticking out
- 0:25but that's going to be all right as
- 0:27we're going to use some wood beams to
- 0:29kind of highlight the entire frame of
- 0:32the roof. But before doing that though,
- 0:35I would like us to actually set up the
- 0:36size of these roofs to have some nice
- 0:39look to them and of course we got to
- 0:41make sure we texture them and so let's
- 0:43go ahead and right away do that.
- 0:46We're going to make use out of yet
- 0:48another Quixel texture. So let's go into
- 0:50the Quixel Bridge like so
- 0:53and we're going to search for something
- 0:56called wood log
- 0:58and we should get ourselves a category
- 1:01list. So let's go into the categories
- 1:02list and let's go down until we find
- 1:06wooden log wall. So if we're not able to
- 1:09find it because there's a lot of options
- 1:10actually, let's type in wall as well and
- 1:13we should be able to see a lot of
- 1:15options. So let's just make sure we pick
- 1:17something of this sort. I think this one
- 1:19is the nicest one since it has so much
- 1:21variation.
- 1:23So let's go ahead and click on it. Make
- 1:25sure we download it and afterwards make
- 1:28sure to add it onto your project. And
- 1:31once we have it within our project we
- 1:32can now close this down and we should
- 1:34have if we were to go onto the MegaScans
- 1:37surfaces, we should have wooden log
- 1:40wall. So this texture over here.
- 1:43Now we just got to decide the way we're
- 1:45going to set up for the front bits of
- 1:48these walls. And I think the best way
- 1:50would be to actually create ourselves a
- 1:52plane custom plane for the front of
- 1:55them. So let's go ahead and do that.
- 1:57We're going to go on to the modeling
- 1:59mode and within the shapes this time
- 2:02we're going to use a simple rectangle.
- 2:05So, by selecting on it and just placing
- 2:08it right at the front of our roof like
- 2:11so
- 2:12then by clicking once and hitting
- 2:14complete we'll be able to get ourselves
- 2:16a nice rectangle to work with. So, if we
- 2:19were to just bring it out just a little
- 2:21bit
- 2:22by getting it outwards like so, we can
- 2:24see that it is just a simple plane that
- 2:27we just created. And now we're able to
- 2:29make use out of it
- 2:30and set it up in a way to just make sure
- 2:33we put it for the front of the building.
- 2:35So, before doing that though, we got to
- 2:38make sure we adjust the entire set to be
- 2:41right in the middle and adjust it to the
- 2:43shape of this building. So, we're going
- 2:45to do that.
- 2:47We're going to make use out of the tri
- 2:48edit. Let's go ahead and select that.
- 2:51And of course, we got to make sure that
- 2:52this one is the one that's selected. Tri
- 2:55edit, there you go. And now we're going
- 2:57to make sure that only the vertices are
- 2:59selected. So, select vertices in the
- 3:01selection filter is selected and this
- 3:04way we can select both the vertices on
- 3:07the top
- 3:08and use this green icon over here to
- 3:12kind of squish them in a little bit like
- 3:14so. And actually right away we can
- 3:15actually reposition them to be right at
- 3:18the very front like so
- 3:21and just position it in a way that would
- 3:23cover up this entire section of the
- 3:25roof. So, I think we can do that.
- 3:28And I'm just going to make sure I
- 3:32stand it just a little bit more.
- 3:34And we're only making sure that we
- 3:37kind of switching the vertices the way
- 3:40we're manipulating the entire mesh only
- 3:44on this two planar kind of a position.
- 3:46We're not going to bring it back or
- 3:49forth from this roof. We're going to do
- 3:52that later on. We're just going to make
- 3:53sure that this entire plane is
- 3:55completely vertical. So, we're just
- 3:57going to make sure it's more or less in
- 4:00the same kind of area. Then, we're going
- 4:02to bring get the bottom ones as well.
- 4:04Bring them all the way down.
- 4:06And we're going to scale them up to the
- 4:09side like so.
- 4:11Now, if by chance your vertices don't
- 4:14align, if they're not completely in the
- 4:15center, we can also just select them
- 4:18individually and kind of reposition them
- 4:20individually like so, which might be
- 4:23something that might be even faster, to
- 4:26be honest, to do. So, I think that's
- 4:28quite nice. We don't have to be perfect
- 4:30with them. We're going to use some wood
- 4:32planks to kind of cover up the sides
- 4:34later on. But for now, that's going to
- 4:36be good. Let's go ahead and click
- 4:37accept.
- 4:39And we got ourselves a nice plane for
- 4:41the middle section. Of course, as you
- 4:43can see, even with the default material,
- 4:45there are some squares that are just
- 4:48misaligned and the UVs for this material
- 4:51is not going to be applied quite as
- 4:53well. So, what we need to do is going to
- 4:54make sure we change up the projection
- 4:57for the UV coordinates. And the easiest
- 4:59way for us to do that, if we scroll all
- 5:01the way down, is by simply making use
- 5:03out of the automatic UVs. If we simply
- 5:05click on it, and the default settings
- 5:07are going to be quite nice. It is a
- 5:08simple plane. It's basically just going
- 5:10to be a simple box projection to the
- 5:13front of this area. If we hit accept,
- 5:16we're going to get much nicer results
- 5:18right away.
- 5:19So, that is going to be quite nice. Of
- 5:21course, that is only for the front
- 5:23section. We need to get back and front
- 5:25for this other area as well. And
- 5:28actually, let's try and make use out of
- 5:30this. Maybe it might be quite nice.
- 5:33Just going to make a duplicate, rotate
- 5:35it 90°,
- 5:37and put it to the side like so.
- 5:40The video got cut off in this section,
- 5:41but all I did was in this area was just
- 5:44make use out of the automatic UV unwrap,
- 5:47and that just gave us some nice UVs. So,
- 5:50just in the same way as we did for the
- 5:52house itself, we just make use out of
- 5:54the same tool, and that gives us some
- 5:56nice way to start off our textures, and
- 5:58then all we do is just apply the
- 6:00material instance for the size of the
- 6:02roofs, and then we can continue on and
- 6:04adjust certain values from within it.
- 6:08We're going to make sure they align. So,
- 6:113.5
- 6:13that's going to look quite nice. We can
- 6:15kind of close this down, and yeah, I
- 6:17think
- 6:18they look quite nice. We can also even
- 6:20make some adjustments to the way they
- 6:22look. We can play around with a little
- 6:24bit of intensity for it. And actually,
- 6:26if we scroll down,
- 6:28we have something called normal
- 6:30strength, which is actually, if we
- 6:32increase it, we'd get more intense of
- 6:35bumps out of these. But I think in this
- 6:36case, I actually want to decrease them
- 6:38and kind of flatten them out a little
- 6:40bit. I think they look much better in
- 6:42that regard for what we're trying to
- 6:44achieve. So, by setting it up to a value
- 6:47of 0.8, I think they look much better.
- 6:51So, let's go ahead and keep it as is.
- 6:53Or actually, let's go ahead and keep it
- 6:55to a 0.5 of a value.
- 6:57I think they're going to look much nicer
- 6:59as a result.
- 7:00Let's go ahead and close this down, and
- 7:02actually, sorry, let's go ahead and open
- 7:05it up real quick and go to albedo
- 7:06controls and lower the saturation to a
- 7:09value of 0.8, just a little bit. I think
- 7:11that's going to look much better as the
- 7:14overall kind of result for this type of
- 7:16texture.
- 7:18And now we can finally close this down,
- 7:19and yeah, that's going to be it. So, in
- 7:22the next lesson, we're going to continue
- 7:23on working this roof and kind of break
- 7:26off some edges using some of the wood
- 7:29ends, and in general, we're just going
- 7:31to make the roof look really nice. So,
- 7:33thanks so much for watching, and I'll
- 7:35see you in a bit.
- 7:37>> [music]
- 7:42>> I
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