1 Tip For EVERY Deadlock Hero — Transcript
Full transcript
- 0:00In this video, I'll be giving at least
- 0:01one assorted tip for every hero in
- 0:03Deadlock. If you have additional tips,
- 0:05feel free to leave them in the comment
- 0:06section. And if this video gets 600
- 0:07likes, I'll make a part two. On Abrams,
- 0:09duration is key because all of his
- 0:11abilities scale really well with this
- 0:13stat and it helps to counteract the
- 0:14debuff resistance that enemies have by
- 0:16making your stuns longer. And a bonus of
- 0:18these longer stuns is that with a tier
- 0:20two shoulder charge and no upgrades into
- 0:22seismic impact, you can directly slam on
- 0:24someone,
- 0:25heavy melee them, then slam them into a
- 0:27wall, and punch them again. However, you
- 0:30do need to be careful if you don't hit
- 0:31someone directly in the center of the
- 0:33impact because it'll take longer for
- 0:34your stun to hit. And so if they have
- 0:35debuff resist, you might be in a little
- 0:37bit of danger. A little-known tech on
- 0:39Apollo is that you can actually just
- 0:40hold down his ultimate. You do not need
- 0:43to cast it right away. And you can
- 0:45actually use this to bait out certain
- 0:46cool downs from the enemies that they
- 0:48would use to block your ultimate like
- 0:49quantum entanglement or viscous cube.
- 0:51Baba is able to stack more spirit power
- 0:53than any other character in the game,
- 0:55which means that items that scale with
- 0:56spirit power are ludicrously strong on
- 0:59her. They weren't balanced around having
- 1:00this much spirit power. So, items like
- 1:02radiant regeneration, mystic shot,
- 1:04torment pulse, spirit snatch, and indom
- 1:06are all insane on her. Additionally, she
- 1:09has negative bullet resist, but her
- 1:11spirit resist scales with spirit power.
- 1:12So, to become nearly immortal, all you
- 1:15have to do is get some anti-gun items,
- 1:17whether that is metal skin or plated
- 1:19armor. On BeeBop, you aren't just
- 1:20limited to hooking people directly in
- 1:22front of you. You can also hook someone
- 1:25and bring them behind you, which is a
- 1:26bit of extra displacement and it allows
- 1:28you to uppercut them directly into your
- 1:30tower or just even further into your
- 1:33team. On Billy, it's important to learn
- 1:34the art of light meleeing because
- 1:36Billy's light melees are actually faster
- 1:38than other characters. He doesn't get
- 1:41slightly slowed down whenever he uses
- 1:43the attack. And furthermore, he has no
- 1:44ability to guarantee a heavy melee like
- 1:47Abrams does. However, people will just
- 1:49naturally parry when you get close to
- 1:51them as Billy, so you also need to learn
- 1:53how to hold your melees. Sometimes just
- 1:55being this close to them and using your
- 1:57abilities is enough to get them to
- 1:59parry. And then after the parry is done,
- 2:00you can beat the crap out of them. But
- 2:02if you really do want to heavy melee
- 2:03them, then consider learning how to
- 2:05heavy melee cancel. There are certain
- 2:07items in this game like Fleetfoot that
- 2:08allow you to activate them during the
- 2:10charge up of a heavy melee, canceling
- 2:12the attack and basically just baiting
- 2:15out their parry for free without putting
- 2:16you in any danger of getting stunned.
- 2:18And then after that, beat the crap out
- 2:21of them. If you've ever wondered how
- 2:22Calico players burst you down in half a
- 2:24second flat, it's because of her classic
- 2:25burst combo where she uses leaping slash
- 2:28to get up close, then activates her
- 2:29Coldfront or Arctic Blast, puts the
- 2:31bombs on you, and then finishes you off
- 2:33with the ultimate, all while torment
- 2:35pulse is ticking away on you. This does
- 2:37a lot of damage when you do it quickly.
- 2:39So, if we were to do it fast,
- 2:42it looks something like that. However,
- 2:44you can do even more damage if you're
- 2:46skilled thanks to the tier two gloom
- 2:47bombs. This upgrade shreds their melee
- 2:49resist by 6% per bomb that hits them.
- 2:51So, if you throw the bombs first and you
- 2:53hit multiple bombs on them, your leaping
- 2:55slash will do more damage. And also, you
- 2:56can weave in a light melee immediately
- 2:58after your leaping slash for even more
- 3:00burst. [music] It looks something like
- 3:02this. Throw this out, then do this with
- 3:04a light melee combo, and just burst
- 3:06them. I'll do it slowly now. Throw the
- 3:08gloom bombs, then leaping slash with a
- 3:10light melee at the very end of it.
- 3:12Coldfront, alt, just like that. This
- 3:14next tip is important to learn on all
- 3:16heroes, but it's even more important on
- 3:17Celeste. And that is to learn how to air
- 3:19strafe. So, if I were to take this jump
- 3:21pad normally just holding W, then yeah,
- 3:24I would land up here on the bridge. But
- 3:27if I take the same jump pad and I do not
- 3:30hold W and instead hold either the A or
- 3:33D keys and turn my [music] mouse in the
- 3:34appropriate direction, then watch what
- 3:36happens.
- 3:39We're able to turn in the air just like
- 3:42that and land somewhere totally
- 3:44different. And in Celeste's case, we can
- 3:45even do a full loop-de-loop in the air
- 3:47because her air strafing is stronger
- 3:49than other characters. And so, once
- 3:51again, if I do this, but I hold A and
- 3:52look left this time,
- 3:55we end up
- 3:56all the way over here. And Celeste can
- 3:59use this to do a little bit of bunny
- 4:01hopping as well, where you kind of
- 4:02alternate A and D in the air. I am not
- 4:05holding W right now. I'm just jumping
- 4:08and I'm using my A and D keys and also
- 4:11looking like this. And we are able to
- 4:13kind of just bunny hop. And there are
- 4:16some places on the map where it is a
- 4:17little tough and like these tight
- 4:18spaces, but if you do it on an open
- 4:21stretch, then you can actually end up
- 4:22going faster than just regular walking.
- 4:25Deadman Danny also has some movement
- 4:26tech known as rocket jumping. So, if you
- 4:29hit yourself
- 4:31with your own rocket launcher, you'll
- 4:32take a little bit of damage and it'll
- 4:34knock you up into the air. But, you can
- 4:36go even higher by crouching and then
- 4:39immediately jumping. Look at how high I
- 4:41just went there. Boom. Crouch jump right
- 4:44at the end when the explosion's about to
- 4:46go off and you will go super high. And
- 4:48you can also use this knockback to go
- 4:50horizontally just like that. And it's
- 4:52really nice if you're able to pair it
- 4:53with a wall jump. Look at how far I just
- 4:55sent myself. Clear to the other side of
- 4:57the bridge. Oh my gosh. And if you find
- 4:58that you're taking too much damage, then
- 5:00consider getting some spirit resist
- 5:01because the self-damage component on the
- 5:03rocket jumps is spirit damage, just like
- 5:05the chimera mark one and close the deal.
- 5:07One of the most nefarious things Dorman
- 5:09players like to do is kidnap enemies to
- 5:11their walker. So, here's how to actually
- 5:13set that up. The first thing you need to
- 5:14do is place a door near the walker
- 5:16somewhere high up. And the reason why
- 5:18you place it high up is so that way when
- 5:20the enemies land on the ground, they
- 5:22aren't able to easily go back through
- 5:24the door to safety. They're basically
- 5:26trapped here. And then you need to find
- 5:28yourself a hapless enemy within the
- 5:29range of the door, which you can see on
- 5:31the mini map over here. And then just
- 5:33put a door behind them, vortex web, and
- 5:35cart them through. And now, all of a
- 5:37sudden, this poor infernus is doomed to
- 5:39die
- 5:40>> [laughter]
- 5:40>> a very painful death. If you want to
- 5:43rotate halfway across the map in an
- 5:45instant, either to run away from your
- 5:46foes or gank an enemy lane, then
- 5:48consider using Stalker's Mark on a camp.
- 5:50There are certain lineups where you can
- 5:52throw this thing directly at a trooper
- 5:54there and um yeah, just teleport halfway
- 5:58across the map. And now I am on the
- 6:00green lane or travel to the yellow lane
- 6:02by throwing a Stalker's Mark in the veil
- 6:04back there. Yeah, there's a camp here
- 6:06and boom, now I'm behind the yellow
- 6:08guardian ready to gank. Something you
- 6:09might not know about Quantum
- 6:10Entanglement is that you can actually
- 6:12use it to pull allies through walls just
- 6:15like that. If Furnance was inside the
- 6:16building, now he's outside. If I come in
- 6:18here, I can bring him back in. And so if
- 6:21you see that an ally is in danger, you
- 6:23can use walls to your advantage by
- 6:25pulling them directly through to safety.
- 6:27As Grave, something evil you can do is
- 6:29put your tombstone in a high up,
- 6:30hard-to-reach places like this area up
- 6:33here. The ghouls will spawn and they'll
- 6:35just drop down to the ground level where
- 6:37they can chase the enemies, but the
- 6:38tombstone itself is very hard to reach.
- 6:41Now, a lot of places on the map the
- 6:43enemies can still technically get to it,
- 6:45but they're going to have to work for it
- 6:46and well, working for it is exactly what
- 6:48you want them to do because it increases
- 6:50your odds of killing them. In
- 6:51particular, there are two nefarious
- 6:53places you can put the tombstone in both
- 6:55of the bases. So on the Hidden [music]
- 6:57King's side here, you can take the jump
- 6:59pad and put your tombstone on this crate
- 7:02up here just like this.
- 7:05>> [laughter]
- 7:05>> Good luck accessing that, enemies, and
- 7:07it'll rain down ghouls from the heavens.
- 7:10Look at them go. Oh my goodness, this is
- 7:13amazing. And on the Arch-Mother's side,
- 7:15you can put the tombstone on these
- 7:17spikes here. If I go ahead and double
- 7:19jump, bam, I can place down the
- 7:20tombstone. And I recommend using quick
- 7:22cast for this so that way you can hold
- 7:23down the button and make sure you've got
- 7:25the right position. But yeah, um once
- 7:27again, not much the enemies can do about
- 7:29that. Uh they can try, but it's going to
- 7:32be difficult and very annoying for them.
- 7:35As Grave Talon, you can shoot your traps
- 7:37to detonate them much earlier. If I
- 7:39throw the trap normally against this
- 7:41target dummy, look at how long it takes
- 7:42to curse him, but if I throw the trap
- 7:45down and then I shoot it,
- 7:47I hit him and I explode the trap much,
- 7:50much faster. So, there are a lot of
- 7:52lineups that you can use for this.
- 7:53Obviously, you can throw it on the floor
- 7:55and pierce the arrow through them like
- 7:57that. You can also throw the trap up
- 7:58against a wall and aim for the center
- 8:00right there. Hayes is a pretty vanilla
- 8:02hero, but one thing that's annoying on
- 8:04her is metal skin. How the heck do you
- 8:07deal with this? All of your damage is
- 8:08gone.
- 8:09>> [music]
- 8:09>> Well, a very common strategy on Hayes
- 8:11that's super mean is to get a curse
- 8:13relic and this will allow you to, when
- 8:16they put up the metal skin, just take
- 8:18the metal skin off and also completely
- 8:20disable them from doing basically
- 8:22anything, which leaves them open for
- 8:25your bullet dance to shred through their
- 8:26health. As Holiday, there are a couple
- 8:28of things you can do to eviscerate the
- 8:30targets you pick up with your ultimate.
- 8:32First of all, you can extend the
- 8:34duration of the ult by jumping on a jump
- 8:36pad, but this sends them kind of just
- 8:38flying through the air and it makes it
- 8:40difficult for your team to aim at them.
- 8:41So, instead, you can pick them up and
- 8:43then immediately after jumping,
- 8:46do a dash just like that off the jump
- 8:48pad and you will basically
- 8:50gain the duration bonus without actually
- 8:52taking them that much higher into the
- 8:54air. So, you continue just [music]
- 8:55traveling linearly. Also, by using the
- 8:58alternate cast on your barrel that just
- 9:00kind of deploys a stationary one like
- 9:01this, you can [music] explode the
- 9:04enemies repeatedly during your lasso.
- 9:06So, you can pick them up and then just
- 9:08put a barrel behind you and walk them
- 9:09directly into it just like that. And
- 9:12this all works even better if you have
- 9:13duration. So, pick them up, put a barrel
- 9:15behind you, go ahead and get on that
- 9:17jump pad and just keep deploying barrels
- 9:19and you will make short work of whoever
- 9:22you wrangle. Similar to Abrams, duration
- 9:25is key on Infernus. It makes his
- 9:26afterburn last longer, it gives him more
- 9:28mobility during the flame dash, and it
- 9:30makes the stun component of concussive
- 9:32combustion particularly devastating. And
- 9:34one more thing you can do is you can
- 9:35actually punch the enemies during
- 9:37Concussive Combustion to build up some
- 9:39afterburn on them and kind of load them
- 9:40up with a little bit of bonus burst
- 9:42damage. All right, now this tip is
- 9:44particularly fun. It's got to be one of
- 9:46my favorites of the video. You can pick
- 9:48someone up with Ivy and a fling them
- 9:51using the power of Warp Stone. So, I'm
- 9:53going to grab this target dummy here and
- 9:55then what I'm going to do is I'm going
- 9:56to Warp Stone and immediately after Warp
- 9:58Stone-ing, I'm going to let go of the
- 10:01allies. So, warp
- 10:03and let go. And look at that. I flung
- 10:05him completely to the other side of the
- 10:07map. Let's do that again. Pick him up.
- 10:09Let's fly him over here. And then Warp
- 10:12Stone and throw.
- 10:15It's some crazy tech if you really need
- 10:18to get a teammate to safety. You just
- 10:20got to make sure you do the Warp Stone
- 10:22first. Do not throw them and then Warp
- 10:24Stone. You got to Warp Stone then throw
- 10:26because if I just throw him first and
- 10:28then Warp Stone, yeah, doesn't quite
- 10:30work. Now, real quick before we move on,
- 10:32I would just like to say that if you
- 10:33found this video to be helpful, I would
- 10:34really appreciate it if you would
- 10:35subscribe. We're trying to hit 100k here
- 10:37on the channel. We are very close to
- 10:39that milestone and when we hit it, I
- 10:41will shave my freaking head. It'll look
- 10:43absolutely ridiculous, I'm sure. So, hit
- 10:45that subscribe button and let's get back
- 10:47to the video. A big mistake many Kelvin
- 10:49players make is overestimating the
- 10:50healing that Frozen Shelter provides.
- 10:52With no upgrades here, it only gives me
- 10:5490 health regen, which is very good in
- 10:56the early game, but come mid to late
- 10:57game, this isn't very good. Even with
- 10:59spirits scaling from Boundless Spirit
- 11:01and Healing Booster, we're still only
- 11:02looking at about 129 health regen, which
- 11:06um you know, by this point in the game,
- 11:08enemies are doing hundreds, if not a
- 11:10thousand or more DPS to you. So, you
- 11:12will get eviscerated if you try to use
- 11:14this for healing in the late game unless
- 11:16you have that tier three. And even then,
- 11:18you know, 310 health regen is great, but
- 11:20you're not going to be immortal during
- 11:22this thing. Instead, the best way to use
- 11:23Frozen Shelter is to trap enemies in
- 11:25with a teammate who loves being up close
- 11:28so they can eviscerate them. So, if you
- 11:30dome this target dummy in with someone
- 11:32like a Victor or a Silver, they will
- 11:35just get destroyed. But, also you can
- 11:37use the Frozen Shelter to block key
- 11:39ultimates. So, if a Lash is charging up
- 11:41his ult above you, dome your team in and
- 11:43this physical barrier will prevent Lash
- 11:45from using his ults. A third and final
- 11:47way to use it is to freeze objectives.
- 11:49So,
- 11:50yeah, it just completely shuts down any
- 11:52Guardian, Walker, even the Patron is
- 11:55frozen by the Frozen Shelter, which
- 11:57means you can use it as a last-ditch
- 11:59effort to save your Patron. You can use
- 12:01it to freeze the Regenerator Crystals to
- 12:03give your team time to come and help
- 12:04you. There are a whole bunch of ways
- 12:06that you can use this to mess with
- 12:08objectives in a way that no other hero
- 12:10can. This is probably the most forgotten
- 12:12tech in the game, but as Lady Geist, you
- 12:14can alt-fire your life drain to heal
- 12:16your own teammates, which can actually
- 12:17be useful in some niche situations. If
- 12:20you have a lot of sustain and you've
- 12:21also got a lot of spirit power from, you
- 12:24know, spirit scaling, boundless spirit,
- 12:26anything like that, then the healing of
- 12:28this will scale up with that. So, now if
- 12:30I use it on Infernus here with a bunch
- 12:31of items, it's actually a pretty decent
- 12:33amount of healing. I full healed him and
- 12:34we're still giving him even more healing
- 12:36from there. As Lash, one of the most
- 12:38important things to learn is a little
- 12:39bit of patience. Most people like to
- 12:42activate that slam and throw people
- 12:44immediately as soon as the green circle
- 12:47locks on. And that's okay in some
- 12:49situations. But, there are other times
- 12:51where the enemies have something like a
- 12:52counter spell and they will bring it out
- 12:54early because they anticipate that
- 12:56you're going to do exactly that. If
- 12:58instead you just hold your ults and you
- 13:00wait for the parries to come out,
- 13:03then you're golden and the counter spell
- 13:05does nothing to you. Also, holding your
- 13:07ult that extra second does give you a
- 13:09little bit more time to potentially pick
- 13:10up a few more enemies who happen to walk
- 13:12by. As McGinnis, there are a couple of
- 13:14evil ways that you can use your turrets.
- 13:17The first way is to spread them out.
- 13:19[music] The turrets do have pretty good
- 13:21range and so you can just chuck them in
- 13:23a whole bunch of random spots. If you
- 13:25clump them all up, they're much more
- 13:26susceptible to enemy AoE abilities,
- 13:28whether it's Seven's lightning balls,
- 13:29Lady guys bomb, you name it. But if you
- 13:31chuck turrets just all over the place
- 13:34like this, then yeah, technically they
- 13:35will be a little bit harder to buff with
- 13:37your medicinal specter, but at the very
- 13:38least you'll be able to cover multiple
- 13:40different angles and make the damage
- 13:42basically unavoidable. However, you can
- 13:44get even craftier than that and place
- 13:46turrets in some places that kind of
- 13:48camouflage their very existence. Like
- 13:51chucking a turret just in a bush.
- 13:53>> [laughter]
- 13:54>> Much harder to see. There are some
- 13:56pretty good pedestals as well over here
- 13:58by the green lane where you can just put
- 14:00a turret up in there and um yeah, you
- 14:02basically just have an invisible turret.
- 14:04>> [laughter]
- 14:05>> Uh it's a great way to uh yeah, sneak a
- 14:08bunch of damage on the enemies. Like
- 14:09look, you cannot see it from this angle
- 14:11at all. The only indicator is a health
- 14:13bar. It's just It's a nice little bit of
- 14:15camouflage. It's a good way to uh trick
- 14:17the enemies and keep them on their toes.
- 14:19In the early game, Mina can immediately
- 14:21one-shot the tier one camps with the
- 14:23mystic burst and extra spirit combo. You
- 14:26put a point into the rake for that extra
- 14:2760 damage and then you just come on over
- 14:29here and you're one-shot it. Boom. And
- 14:32that's a great way to steal the enemy's
- 14:34camp and heal yourself, too, cuz rake
- 14:37will give you 93 healing in that
- 14:40instance from these three troopers here.
- 14:42And as long as you're keeping pace on
- 14:44your items, you'll be able to one-shot
- 14:45tier one camps basically the entire
- 14:47game. And if you want to clear out those
- 14:48pesky tier twos in an ammo-efficient
- 14:50way, then you can hit them until they're
- 14:51about to have love bites and then rake
- 14:53will apply the love bites and also do a
- 14:56bunch of damage from this burst at the
- 14:57same time. Which, if you have the right
- 14:59items, can make very short work out of
- 15:01these camps. Mirage has a cool down
- 15:03between repeat applications of the Jin's
- 15:05mark. So, if you're fighting multiple
- 15:06opponents, it's actually best to shoot
- 15:08them in a round-robin sort of way, where
- 15:10you shoot one person, then move on to
- 15:11the next, then move on to the next, and
- 15:13then come back and apply the next mark
- 15:15just like that. And obviously, you can
- 15:17shoot them faster than I'm doing here to
- 15:19add add bit of extra gun damage, but
- 15:22yeah, this is a good way to kind of
- 15:23multiply your damage output and spread
- 15:25those marks to everyone. A somewhat new
- 15:28feature on Moa and Kriel is the ability
- 15:29to enter the tunnels without needing to
- 15:31use your burrow. So, if you just walk up
- 15:34to a vent like this, you crouch, and
- 15:35then you hold W,
- 15:37you will dig into the tunnels, and
- 15:39you'll be able to access this without
- 15:40burning any of your cool downs, which is
- 15:42very nice indeed. And then just pop on
- 15:44out to the other side, and go ahead and
- 15:46do the same thing, just like that. And
- 15:48you can also use items in your ultimate.
- 15:50This is useful for a few things. First
- 15:51of all, you can just like bird on an
- 15:52Alkfire in the middle of your old for
- 15:54some bonus damage, or you can use
- 15:55Unstoppable during your ultimate to
- 15:57ensure that you don't get stunned. But,
- 15:59one of the funniest things you can do is
- 16:01if you're able to sneak up on somebody,
- 16:03you can use Majestic Leap during your
- 16:05ultimate.
- 16:06>> [laughter]
- 16:07>> As long as you don't get interrupted
- 16:08with any kind of damage, you can grab
- 16:09them and then just
- 16:11Yeah.
- 16:12Basically, turn yourself into a holiday.
- 16:15That's pretty cool. Nurse Harrow has a
- 16:17very unique interaction between her
- 16:19second ability and her third ability
- 16:21when it is maxed out. Tier three Lurking
- 16:23Terrors makes you immune to damage while
- 16:25channeling, and Wretched Vapor's makes
- 16:28you immune to damage during the first 4
- 16:30seconds, but it defers that damage to
- 16:32the last 4 seconds. So, what you can do
- 16:34is you can activate Wretched Vapor's on
- 16:36yourself, and tank up a whole bunch of
- 16:38damage during the first couple of
- 16:40seconds there. Then, activate Lurking
- 16:42Terrors,
- 16:43and all of the damage will not be dealt
- 16:46to you from the crash because you're
- 16:48immune to damage during this.
- 16:50And so, it's a way to kind of be a front
- 16:53line for your team, which is a weird
- 16:55thing that Harrow can do, but it is very
- 16:57useful. Something that most players do
- 16:59with Paige is use the Stampede kind of
- 17:02in a grounded way, you know, just send
- 17:04them forward like that. It makes sense,
- 17:05after all, it's a stampede. They aren't
- 17:06exactly meant to fly.
- 17:08Except, they totally can fly.
- 17:12>> [laughter]
- 17:12>> So, if you have something like a
- 17:14Nefarious Seven Alt flying up in the
- 17:17sky, you can actually aim nearly
- 17:18directly up
- 17:20and send the horses to stun him out of
- 17:21the sky. They get some pretty insane
- 17:24verticality, by the way. Like, if you
- 17:27just send them directly up like that,
- 17:28you can almost even overshoot the seven.
- 17:30So, yeah, flying horses are absolutely a
- 17:33thing. Use it to cancel something like
- 17:34seven's ult, lashes ult, anything like
- 17:36that. As Paradox, you can ult someone
- 17:38through your own wall by pressing the
- 17:40ultimate and then quickly pressing the
- 17:41wall as the projectile travels out. And
- 17:43you can use this with your bombs as well
- 17:45to wreak absolute chaos on the
- 17:47battlefield. You can throw down a bomb
- 17:49and then just ult them and keep them in
- 17:51the bomb just like that, while also
- 17:53ulting them through the wall. It might
- 17:54seem counterintuitive to ult someone
- 17:56when you're right on top of them just
- 17:58like this, but um the fact is this is a
- 18:00forced hard CC for at least a second and
- 18:04a half that keeps them inside the bomb
- 18:06taking a ton of damage. Most pocket
- 18:09players buy majestic leap, and that's
- 18:10because you can do a few very nice
- 18:12things with it. First of all, it gives
- 18:14you a nice platform in the sky to carry
- 18:17momentum forward and hit your barrage
- 18:19and then slam down on the enemies to do
- 18:20a bunch of damage.
- 18:22But another thing that you can do is use
- 18:23majestic leap to go in and use your
- 18:25ultimate while being able to teleport
- 18:28back to safety at a moment's notice. So,
- 18:29here's what you do. You majestic leap
- 18:31and throw down your cloak somewhere
- 18:33safe. Then go ahead and ult and teleport
- 18:36back. This is a great way to go into
- 18:38highly risky situations, pop your super
- 18:40powerful ultimate, and live to tell the
- 18:42tale. Rat King's rat swarm is a little
- 18:44unintuitive. One would have think that
- 18:46it's a great idea to use it up close
- 18:48just like this because it's almost kind
- 18:51of a shotgun blast. But as you can see,
- 18:52there only got one rat on the target
- 18:54dummy. If I actually use this ability
- 18:56from medium range now,
- 18:58I got two rats on the target dummy. And
- 19:00if I use it from back here, we can
- 19:02stack up three additional rats on the
- 19:05target dummy. So, this ability is
- 19:07actually better used at medium range.
- 19:09You need to let the swarm actually
- 19:11proliferate and expand out first.
- 19:13Otherwise, you're not going to get that
- 19:15many rats. You don't want to use it up
- 19:17close like this. Rem is able to perform
- 19:19a silent heavy melee that's almost
- 19:20impossible to parry. The way this works
- 19:23is you have to tag along to a teammate
- 19:25and then jump off and heavy melee at the
- 19:27exact same time. And if you do it right,
- 19:30then look at that, silent heavy melee,
- 19:33completely inaudible. It's a very cool
- 19:36tech and a way to
- 19:38yeah, gain a little bit of burst damage
- 19:40that the enemies can't hear coming. As
- 19:42Seven, it's important to remember that
- 19:44your lightning ball is only restricted
- 19:46by the tiny dot in the center. So, if
- 19:48the tiny dot right here hits terrain,
- 19:50it'll stop. But otherwise, it'll keep
- 19:52going. So, your lightning ball can be
- 19:53gigantic and you can still send it
- 19:56through and have it hit people even
- 19:58behind cover like that as you can see.
- 20:00It just nuked that camp. So, it's
- 20:02important to actually kind of learn a
- 20:04little bit of geometry with Seven to
- 20:06understand where the best places are to
- 20:09send your lightning balls. That way, you
- 20:11can hit the enemies behind multiple
- 20:12pieces of cover as they continue to try
- 20:14to run away. You also really want to
- 20:16take advantage of the whole lightning
- 20:17ball. If you just send it skimming
- 20:19across the ground like that, then the
- 20:20bottom half of the lightning ball is
- 20:21doing absolutely nothing for you. But if
- 20:23you throw it a little bit higher, you
- 20:25can actually even throw it above terrain
- 20:27like that. And look at how much more
- 20:29room we are blocking with this lightning
- 20:31ball here. And all I've got is the tier
- 20:33three lightning ball and greater
- 20:34expansion. It is a very nice area denial
- 20:36tool. Now, for the most complicated
- 20:38piece of tech in the entire video, we're
- 20:40going to learn a little bit of Shiv
- 20:42movement tech. So, if you've ever
- 20:43wondered why Shiv players just slide
- 20:45around firing their shotgun weirdly like
- 20:48this, um this is why. They can actually
- 20:50move much faster by doing this than just
- 20:53regular walking. So, let me show you the
- 20:54tech in action and then I'll explain how
- 20:56it works.
- 21:05So, as you can see, there's a lot going
- 21:07on there, and I had to dedicate my full
- 21:09focus cuz it's actually kind of
- 21:10difficult. So, let me explain how this
- 21:13works. First up, we are initiating a
- 21:15slide. [music] Just any old slide will
- 21:17do. We can dash jump or just do a
- 21:20regular dash into a slide like that. And
- 21:22then, once we've initiated the slide,
- 21:23we're going to stop holding W and start
- 21:25holding either A or D, and we're going
- 21:27to look in the appropriate direction.
- 21:29So, if I look to the left, I'm going to
- 21:31hold D, and if I look to the right, then
- 21:34I'm going to hold A just like that. And
- 21:36then, when we look to the side like
- 21:37that, we're going to want to do our
- 21:39shotgun blast, and that's going to give
- 21:41us a nice boost of momentum in the
- 21:43direction that we want to go. And then,
- 21:45after the shotgun blast, that's when
- 21:46we're going to want to jump and look
- 21:48back forward and initiate another slide
- 21:50to repeat the process. So, go ahead and
- 21:53slide, do our shotgun blast, and go
- 21:55ahead and slide again just like this,
- 21:58and we can keep the chain going. And
- 22:00we're kind of alternating between W and
- 22:03then either A or D as we do that shotgun
- 22:06blast. So, after the shotgun blast is
- 22:07over, I'm going back to W and looking
- 22:10forward, and we're able to keep going
- 22:14and keep going just like that. And
- 22:16because we're sliding, we're using
- 22:18absolutely no ammo for our alt fire, so
- 22:20we can continue chaining [music] it. If
- 22:22you're doing it wrong, then you're going
- 22:24to end up not really sliding, and um
- 22:28then you're going to use your ammo, and
- 22:29you'll still be able to kind of keep the
- 22:31chain going, but you'll run out of ammo
- 22:32eventually, and you won't be able to
- 22:35maintain this into perpetuity. Now, this
- 22:37is quite difficult, and it takes a lot
- 22:39of practice, so don't feel bad if it
- 22:40takes you a while to get it. And if you
- 22:42want written instructions, I'll have a
- 22:44link to the wiki article about Shiv's
- 22:46movement tech in the description cuz
- 22:47there's actually a bunch of other tech
- 22:48that you can learn, but I thought this
- 22:50one was the coolest. [music] As Shiv,
- 22:51you can weave in a light melee with your
- 22:53boot kick for a little bit of extra
- 22:55damage. And in general, you can weave in
- 22:57melee attacks to help you build up light
- 22:59and curse faster. It's a nice way to get
- 23:01a little bit of extra damage. And if
- 23:03you're really struggling, then you can
- 23:04also use certain items that add extra
- 23:06damage like stalker or express shot for
- 23:08a big burst of damage. Or you could even
- 23:11throw in something like a cold front and
- 23:12all of those will help you get into that
- 23:15werewolf much, much faster. So here's a
- 23:17cool trick for St. Claire. You can
- 23:19actually hit people
- 23:20behind walls if you're able to aim where
- 23:23their hit box is. The targeting for this
- 23:26basically just ignores walls as long as
- 23:28your crosshair is aimed on where an
- 23:30actual player would be. So as you can
- 23:33see here, if we do this out in the open,
- 23:35there's that little targeting indicator
- 23:36on this test dummy. And so it's the same
- 23:40principle just with a wall in the way.
- 23:42And so if your prediction skills are
- 23:44good, you can hit people, for example,
- 23:47behind their shop, right? You know
- 23:49there's a wall in the way. Well, if you
- 23:51aim roughly where their hit box is,
- 23:53you'll still be able to nail them. As
- 23:54Solomon, you should rebind your alt fire
- 23:56to move your pieces even faster. If I
- 23:58throw a bishop down and I just move it
- 24:00normally,
- 24:02we can move it where we want to go, but
- 24:03it's a little bit slow. And if I just
- 24:06tap right click, you can see it's still
- 24:09kind of a little slow. There's a little
- 24:10bit of a delay. But by binding the alt
- 24:13fire to the scroll wheel,
- 24:16we can move them with basically no
- 24:18delay. It's like adding instant cast to
- 24:20your bishops and your queen. So the way
- 24:21you do that is you pop into settings
- 24:23here, then swap on over to Solomon, and
- 24:26scroll down in your key binds until you
- 24:28get to the alt fire. Then just add a
- 24:30secondary bind for your scroll wheel.
- 24:32You still want to keep the right click
- 24:34though because right click can be used
- 24:36to float for a little bit of movement
- 24:39tech as you can see there. But the
- 24:41scroll wheel just makes this character
- 24:43feel so much smoother to play. As
- 24:45Venator, you should try throwing a trap
- 24:47underneath someone after you hit them
- 24:49with the gut shot. The sun lasts long
- 24:51enough that by the time the trap is
- 24:52ready, it will instantly grab them and
- 24:55they have basically no way to escape.
- 24:57And if you add a little bit of duration
- 24:59onto your gut shots, then you'll even be
- 25:02able to hit the heavy melee without
- 25:04being parried and then finish them while
- 25:06they're trapped. It's a nasty combo. As
- 25:09Victor, you need to remember that Aura
- 25:10of Suffering ramps up over the next 8
- 25:12seconds after you cast the ability and
- 25:14the minimum DPS is pathetic. It is
- 25:18nearly five times weaker than the max
- 25:20DPS and so you want to try and charge
- 25:23this up before you go into a fight and
- 25:26only engage after you've actually got a
- 25:28decent bit of damage ramped up on this.
- 25:30So that way your life steal is
- 25:31effective. And once the Aura of
- 25:33Suffering is maxed, that's when Infuser
- 25:35is good to activate. Even though Infuser
- 25:38is 84% spirit life steal with healing
- 25:41booster, if you activate that
- 25:44with the minimum DPS, you're getting
- 25:46barely any healing compared to the max
- 25:50damage Aura of Suffering. So don't waste
- 25:53your Infuser and make sure you're
- 25:54actually ramping up Aura of Suffering
- 25:55properly, otherwise your damage is going
- 25:57to suck and your sustain, which is based
- 25:59on your damage, is also going to suck.
- 26:01Most players don't know that you can
- 26:03actually engage with the stamina system
- 26:05during Vindicta's flight. The default
- 26:07binds have shift as fly up and control
- 26:10as fly down. They basically just
- 26:12overwrite your stamina key binds. But if
- 26:16you go into settings here for Vindicta
- 26:18and you rebind fly up to something like
- 26:21space, then watch what happens. We fly
- 26:24up into the sky and if I press shift,
- 26:27I can do an air dash. It is a way that
- 26:29you can squeeze a little bit of extra
- 26:32mobility out of flight and it gives you
- 26:34a way to kind of dodge things quickly in
- 26:36the air cuz otherwise your movement is
- 26:38very telegraphed and predictable. But if
- 26:40all of a sudden you pull out the sick
- 26:42air dash, boom, there's a little bit of
- 26:43extra mobility. You'll be able to dodge
- 26:45things or chase people just that little
- 26:47bit more effectively. Do you find
- 26:48guardians to be annoying? Do you think
- 26:50they do too much damage? Do you just
- 26:52want to attack the enemies under their
- 26:54guardian without having to be punished
- 26:57at all? Well, as Violet, you can do
- 27:00exactly that. Just put a bit of paint in
- 27:02front of the guardian and voila, you're
- 27:04free to do whatever you want by the
- 27:07enemy team's guardian. And you can also
- 27:09do the exact same thing to your own
- 27:12guardian. And what this will do is
- 27:14prevent it from attacking, which means
- 27:16that it won't be able to take damage
- 27:18because the guardian can only be damaged
- 27:20when it's actually something. So, Violet
- 27:23can simultaneously make her guardian
- 27:24nearly unkillable, while also shutting
- 27:27off the enemy's guardian and allowing
- 27:28her team room to breathe. It's a very
- 27:31strong ability to have. Piloting
- 27:33Viscix's goo ball is one of the most
- 27:34difficult things to do in this game. So,
- 27:36here are a few tips to make it easier.
- 27:38First of all, go fast, which is that
- 27:40thing where you hold down the left mouse
- 27:41button to go much, much faster, is
- 27:44actually kind of bait. You definitely
- 27:46want to use it to get up on a target in
- 27:48the first place, but then once you're on
- 27:49them, it's actually usually better to go
- 27:52slow and have more control over your
- 27:54movements. Because when you go slow,
- 27:56you're able to turn much more sharply
- 27:59than if you go fast. As you can see, I'm
- 28:00going slow right here and I'm basically
- 28:02just doing a circle. But if I go fast,
- 28:05look at how much harder it is to turn.
- 28:07Oh my goodness, I have to basically go
- 28:09around the entire area and even then, oh
- 28:11my goodness, I'm I'm running into walls.
- 28:13So, yeah, go fast makes it a lot harder
- 28:16to actually maneuver the goo ball. It
- 28:18should really only be used to close the
- 28:20gap or quickly find a wall and bounce
- 28:23off of it to hit the enemies repeatedly
- 28:25just like this. One last tip for
- 28:27piloting the goo ball is to learn how to
- 28:29down dash, which is where you double tap
- 28:32the crouch key to do a quick burst of
- 28:34momentum downwards, just like that. And
- 28:37it could be a little tricky to do
- 28:39consistently during the goo ball, which
- 28:40is why I recommend actually rebinding
- 28:43down dash to scroll wheel down here in
- 28:46the settings for Viscous. It's just
- 28:48under the movement section here. So,
- 28:50that way you can enter the goo ball and
- 28:52then just scroll down
- 28:54and kind of bounce your goo ball like
- 28:55that. And this has the advantage of
- 28:58making it nearly impossible for the
- 29:00enemies to dodge your goo ball. Because
- 29:01what people will often do is a double
- 29:04jump to try and evade your goo ball. And
- 29:07so, if you jump to match them, then
- 29:09you'll be able to hit them in the air.
- 29:10But, if they decide not to jump, then
- 29:12you'll just jump right over them.
- 29:14However, if you do the jump and then
- 29:15realize they're not jumping, you can
- 29:17quickly do a down dash and just slam
- 29:19right into them. And also, in certain
- 29:21vertical parts of the map, having down
- 29:23dash bound just allows you to navigate
- 29:26them much more finely. There's some more
- 29:28advanced dribbling tech as well, where
- 29:30you can kind of multi-hit enemies by
- 29:32spamming down dash and your movement
- 29:34keys on them, but that's a little beyond
- 29:36the scope of this video. Viper's Venom
- 29:38is the only thing that can damage
- 29:39enemies through Petrify. And so, if you
- 29:42put the Venom on someone and you see
- 29:43that you're not going to do enough
- 29:44damage to kill them, quickly Petrify
- 29:45them for a burst of damage and all of a
- 29:47sudden your Venom will do more and
- 29:48they'll be in a pretty tricky position
- 29:50where they're kind of just doomed to
- 29:52die. Warden's ultimate is a little bit
- 29:54misleading because it actually has some
- 29:56crazy vertical range, but only if you're
- 29:58actually aiming it up. So, if I go ahead
- 30:01and activate my ult right now, I'm going
- 30:03to be able to hit these guys on the
- 30:04ground, but you'll see that it's not
- 30:06actually hitting Vindicta. But, if I
- 30:07just look up,
- 30:09then all of a sudden I am hitting
- 30:10Vindicta.
- 30:11>> [laughter]
- 30:12>> Which is a little strange. So, yeah,
- 30:15this is basically just an aim cone in
- 30:17front of [music] you rather than being a
- 30:20fixed hit box in front of your actual
- 30:21character as the indicator would
- 30:23suggest. So, you can indeed hit flying
- 30:26targets with Warden's ult from the
- 30:27ground, you just have to actually be
- 30:29looking at them. As Ra you can get a
- 30:31little bit more movement out of your TP
- 30:32by hitting a dodge roll as the TP ends.
- 30:35Normally when you TP, you don't really
- 30:37have any momentum, but that dodge roll
- 30:40will allow you to keep moving smoothly
- 30:42in the direction that you're traveling.
- 30:44And finally, Yamato's flying slash is a
- 30:46very powerful tool for procking certain
- 30:48items because it does melee damage, but
- 30:50it can't be parried like a regular melee
- 30:52attack. So, she can use life strike to
- 30:54get a huge amount of healing with every
- 30:56single flying slash, and she can also
- 30:58use spirit snatch to steal the enemy
- 31:01spirit resist and also gain a bunch of
- 31:03extra spirit power that will power up
- 31:05her next power slash. When you pair that
- 31:07with the tier two upgrade on the flying
- 31:09slash, with no other upgrades here, I'm
- 31:12still going to do
- 31:14a crazy amount of damage with that power
- 31:16slash. 300 damage up from 213. That is a
- 31:20huge DPS increase. So, there you have
- 31:22it. That's one tip for every single hero
- 31:24in Deadlock. Which tip did you find to
- 31:26be the most interesting? Let me know in
- 31:27the comment section down below. And if
- 31:29you found this video to be helpful, of
- 31:30course, make sure to drop a like and
- 31:31subscribe so you don't miss out on
- 31:32future videos like this one from me.
- 31:34With all that being said, thank you guys
- 31:35for watching. I will see you all next
- 31:36time. Peace out.
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