01 04 OS Operations — Transcript
Full transcript
- 0:08[Music]
- 0:21operating system operations
- 0:24so you've got a bootstrap program simple
- 0:26code to initialize the system
- 0:29and then load the kernel
- 0:31okay
- 0:32so basically when you boot up your
- 0:34computer system
- 0:36so it will start with a bootstrap
- 0:38program
- 0:39okay and then it will load the kernel
- 0:43then afterwards
- 0:44it will start system demons
- 0:47system demons are services provided
- 0:50outside of the kernel
- 0:52okay
- 0:53and then you also have the kernel
- 0:54interrupt driven hardware and software
- 0:57so hardware ended up
- 0:58by one of the devices
- 1:00software interrupt exception or trap
- 1:03so something like software error so
- 1:05division by zero is an error that's an
- 1:07interrupt
- 1:09request for operating system service or
- 1:11system call that is also a form of
- 1:14software interrupt
- 1:16other processes problems includes
- 1:18infinite loop
- 1:20processes modifying other or each other
- 1:23or the operating system all of those are
- 1:25software interrupt
- 1:27okay if the interrupt is caused by a
- 1:30program we call it
- 1:31software interrupt
- 1:33if the interrupt is
- 1:35caused by a hardware or an io we call it
- 1:38hardware interrupt
- 1:43multi-programming or bots system
- 1:46okay so what are the os features needed
- 1:49for multi-programming
- 1:51so first there should be an io routine
- 1:54supplied by the system
- 1:56so there should also be memory
- 1:58management
- 1:59the system must allocate the memory to
- 2:02several jobs
- 2:03when you say job
- 2:05this is also known as the process
- 2:08okay or the program and execution
- 2:12so next would be cpu scheduling or
- 2:15also known as job scheduling
- 2:17so the system must choose among several
- 2:20jobs ready to run
- 2:22then afterwards
- 2:23allocation of devices
- 2:26okay
- 2:27so in multi-programming single users
- 2:30cannot always keep cpu and io devices pc
- 2:34so multi-programming organizes jobs
- 2:38code and data so cpu always has
- 2:41one to execute
- 2:42so in cpu scheduling okay so we have to
- 2:46keep the cpu as busy as possible
- 2:49okay so a subset of the total jobs in
- 2:52the system is kept in the memory
- 2:55memory is one of the resource
- 2:57and when you execute a program
- 3:00we call it job and job needs a resource
- 3:03like a memory
- 3:05so one job selected and run via cpu
- 3:08scheduling or
- 3:10job scheduling also known as process
- 3:12scheduling
- 3:13so when the job has to wait
- 3:16okay
- 3:17for i o maybe for example i o switches
- 3:20to another job
- 3:22okay so depending on the algorithm being
- 3:24used so we will be talking about
- 3:26cpu scheduling on the next
- 3:29modules
- 3:33multitasking or the time sharing
- 3:36so time sharing systems are interactive
- 3:38computing
- 3:39so the cpu is multiplexed among several
- 3:43jobs that are kept in memory
- 3:45and on disk the cpu is allocated to
- 3:49a job only if the job is in the memory
- 3:52okay so a job swapped in and out of the
- 3:55memory to the desk
- 3:57so online communication between the user
- 4:00and the system is provided
- 4:02so when the operating system finishes
- 4:04the execution of the command
- 4:06or of one command
- 4:08it seeks the next control statement from
- 4:11the user's
- 4:13okay
- 4:14and then online system
- 4:16must be available for users to access
- 4:19data encode
- 4:21now multitasking is a logical extension
- 4:25of batch systems
- 4:26the cpu switches jobs so frequently that
- 4:30the users can interact with each job
- 4:32while it is running
- 4:34creating an interactive computing
- 4:37okay so response time should be less
- 4:40than one second each user has at least
- 4:44one program executing in the memory we
- 4:46call it process so again process is
- 4:49equivalent to job
- 4:50okay or
- 4:52a program in execution
- 4:55so if several jobs are ready to run at
- 4:57the same time
- 4:58we have to impose cpu scheduling
- 5:01and under cpu scheduling we have
- 5:03different algorithms like
- 5:05first come first serve
- 5:07short job first preemptive and
- 5:09unpreemptive
- 5:10priority preemptive and non-preemptive
- 5:13you also brown robin
- 5:15you could have the combinations of
- 5:18different algorithms
- 5:19multi-level cueing and you also have the
- 5:22multi-level feedback okay
- 5:24now if processes don't fit in memory
- 5:28then we are going to execute or impose
- 5:30swapping
- 5:32swapping moves them in and out to run
- 5:37and virtual memory allows the execution
- 5:40of processes
- 5:41not completely in the memory
- 5:46so we have here a memory layout for a
- 5:49multi-programmed system
- 5:51several jobs are kept in the main memory
- 5:53at the same time
- 5:54and cpu is multiplexed among them
- 6:00dual mode operation
- 6:02so sharing system resources requires
- 6:05operating system
- 6:07to ensure that an incorrect program
- 6:09cannot cause other programs to execute
- 6:11incorrectly
- 6:13okay so provide hardware support
- 6:16to differentiate between at least two
- 6:19modes of operation
- 6:21so you've got the user mode
- 6:23okay
- 6:24and you've got the monitor mode also
- 6:27known as
- 6:28the kernel mode
- 6:29okay or system mode
- 6:32now when you say user mode
- 6:35execution done on behalf of the user
- 6:39when you say kernel mode
- 6:41execution is done on behalf of the
- 6:43operating system
- 6:45okay
- 6:46so it has what you called mode bit
- 6:48provided by hardware
- 6:50so it provides ability to distinguish
- 6:53when system is running user code or
- 6:56kernel code
- 6:57when a user is running
- 6:59a mode bit is
- 7:01user
- 7:03when the kernel code is executing the
- 7:04mode bit is kernel
- 7:07okay
- 7:08so how do we guarantee that user does
- 7:10not explicitly set
- 7:12the mode bit into kernel
- 7:14so system call changes mode to kernel
- 7:17return from call resets it to the user
- 7:19mode
- 7:20so some instructions designated as
- 7:23privileged only executable in kernel
- 7:26mode
- 7:29now how about transition from user to
- 7:32kernel mode
- 7:33okay
- 7:34so as mentioned earlier there are two
- 7:36modes of operation in the operating
- 7:38system to make sure it works correctly
- 7:41so this are the user mode
- 7:44okay
- 7:46and the kernel mode
- 7:49now
- 7:50let's talk about user mode
- 7:52or user processes
- 7:53the system is in the user mode when the
- 7:56operating system is running a user
- 7:58application
- 7:59such as handling a text editor
- 8:03so the transition from user mode to
- 8:05kernel mode occurs
- 8:07when the application requests the help
- 8:09of the operating system or an interrupt
- 8:13or a system call occurs
- 8:16like what we have here so system car
- 8:18system call occurs
- 8:20then that will shift to kernel mode
- 8:24okay
- 8:24so the mode bit is set to one in the
- 8:28user mode
- 8:29it is changed from one to zero when
- 8:31switching from
- 8:32user mode to the kernel mode
- 8:37now let's talk about kernel mode
- 8:40the system starts internal mode when it
- 8:43boots
- 8:44and after the operating system is loaded
- 8:47it executes the application in user mode
- 8:51there are some privileged instructions
- 8:53that can only be executed internal mode
- 8:57these are interrupt instructions
- 9:00okay
- 9:01input output management etc so if the
- 9:04privileged instructions are executed in
- 9:06the user mode it is illegal and a trap
- 9:10is
- 9:11generated
- 9:13all right
- 9:14so the mode bit
- 9:16is set to zero
- 9:18in the kernel mode
- 9:20okay
- 9:21and then it is changed from zero to one
- 9:24when switching from kernel mode to the
- 9:27user mode
- 9:31timer so your operating system also uses
- 9:34timers
- 9:35it's a timer to prevent infinite loop or
- 9:38process
- 9:39hugging resources
- 9:41so timer is set to interrupt the
- 9:43computer after some time period
- 9:46so keep a counter that is decremented by
- 9:49the physical clock
- 9:51so operating system set the counter
- 9:54in privileged instruction
- 9:55when counter 0 generates an interrupt
- 9:58set up before scheduling process to
- 10:00regain control
- 10:02or terminate program that exists the
- 10:04allotted time
- 10:09your operating system also is capable of
- 10:11doing management okay so one of that is
- 10:15process management
- 10:17so the operating system is responsible
- 10:19for the following activities in
- 10:21connection with process management
- 10:24okay
- 10:25so
- 10:27a process is a program in execution as
- 10:30defined earlier this is similar to jobs
- 10:33so
- 10:34this video presentation or this video
- 10:37lecture uses process
- 10:40jobs interchangeably and all of this
- 10:42pertains to a running program or a
- 10:45program in execution
- 10:47so it is a unit of work within the
- 10:49system
- 10:50program is passive entity
- 10:53process is an active entity
- 10:56okay so when the program is not running
- 10:58that's a passive
- 11:00when a program runs it becomes a process
- 11:03or it creates a process and that is
- 11:05known as the active entity
- 11:07okay
- 11:09so process needs resources to accomplish
- 11:12its tasks
- 11:13so whenever you run an application it
- 11:15needs a cpu time
- 11:17it needs memory it needs io it needs
- 11:20files
- 11:21and it requires initialization of data
- 11:25so process termination requires reclaim
- 11:28of any reusable resources
- 11:31so basically
- 11:32process management includes process
- 11:34creation and deletion
- 11:37okay
- 11:38so process termination requires reclaim
- 11:41of any reusable resources
- 11:44so process suspension and resumption is
- 11:46also part
- 11:47okay so next would be a single threaded
- 11:51process has one program counter
- 11:53specifying location of the next
- 11:55instruction to execute
- 11:58so processes executes instructions
- 12:01sequentially one at a time
- 12:03until completion
- 12:06so multi-threaded processes has one
- 12:08program counter per thread
- 12:10so typically system has many processes
- 12:14some user some operating system running
- 12:16concurrently
- 12:18on one or more cpus
- 12:20concurrency by multiplexing the cpus
- 12:23among the processes threats
- 12:27so in process management
- 12:29there is what's called provision of
- 12:31mechanisms for process synchronization
- 12:34and process communication
- 12:40now what are the activities on process
- 12:42management
- 12:44the operating system is responsible for
- 12:46the following activities in connection
- 12:48with process management
- 12:49so creating and deleting both user and
- 12:52system processes
- 12:54suspending and resuming processes
- 12:57providing mechanism for process
- 12:59synchronization
- 13:01providing mechanisms for process
- 13:03communication
- 13:05and providing mechanisms for deadlock
- 13:08handling
- 13:09okay so basically we can see the
- 13:12processes or the number of processes
- 13:14in our computer
- 13:16when we
- 13:18get into
- 13:19the task manager
- 13:21okay
- 13:23so let me open the task manager
- 13:26here we go
- 13:28okay
- 13:29so
- 13:30performance
- 13:32basically i'm running 200 for processors
- 13:35right now
- 13:36okay there are
- 13:382 161 threads
- 13:41all right so cp utilization the speed is
- 13:45there
- 13:45the memory utilization
- 13:48okay the disk utilization wi-fi
- 13:52gpu and so on
- 13:53so these are being provided by the
- 13:55operating systems
- 13:57okay
- 13:58so my virtualization is enabled and i am
- 14:01using or this computer is using three
- 14:04caches so l1 l2 and l3 cache
- 14:07all right
- 14:08so all of these activities
- 14:11okay can be monitored
- 14:12via task manager
- 14:15okay you can even see the applications
- 14:17running
- 14:18okay you've got the background and the
- 14:20foreground processes here
- 14:22okay
- 14:23so all of this
- 14:24are being performed by the operating
- 14:26system
- 14:30management
- 14:32memory is a large array of words or
- 14:35bytes
- 14:36it's with its own address
- 14:39so it is a repository of quickly
- 14:41accessible data shared by the cpu and i
- 14:45o devices
- 14:47okay the main memory is volatile as we
- 14:50described earlier on
- 14:52okay so it is a volatile storage device
- 14:55it loses its content in case of system
- 14:59failure
- 15:00so the operating system is responsible
- 15:02for the following activities
- 15:04in connection with the memory management
- 15:08so first
- 15:09keep track of which parts of the memory
- 15:12are currently being used and by whom
- 15:15okay so going back to our
- 15:19task manager here okay so we can see
- 15:22applications
- 15:24consuming
- 15:26the resources the memory the test or the
- 15:29cpu and the network there
- 15:32okay
- 15:33next would be
- 15:35deciding which process or parts thereof
- 15:38and data to move into and out of the
- 15:40memory
- 15:42okay so which means decide which process
- 15:45to load when the memory space becomes
- 15:48available
- 15:50and last would be allocating and the
- 15:52allocating memory spaces
- 15:54as needed
- 15:59next would be file system management
- 16:02so let's start with the definition of
- 16:04file
- 16:05okay
- 16:06so file is a collection of related
- 16:09information defined by each creator
- 16:12so commonly
- 16:14files represent programs
- 16:17both source and object forms and data
- 16:21the operating system is responsible for
- 16:23the following activities
- 16:25in connection with the file management
- 16:28okay
- 16:29so one would be
- 16:31file creation and deletion
- 16:33so creating and deleting files and
- 16:36directories
- 16:38you've got directory creation and
- 16:40deletion also
- 16:41bringing tips to manipulate files and
- 16:43directories
- 16:45support of primitives
- 16:48for manipulating files and directories
- 16:51okay so mapping files into secondary
- 16:54storage
- 16:56and
- 16:58file backup unstable or non-volatile
- 17:01storage
- 17:02media okay now the operating system
- 17:05provides a uniform logical view of
- 17:08information storage
- 17:11so abstract physical properties the
- 17:13logical unit
- 17:15that's a file
- 17:17okay now each medium is controlled by a
- 17:20device
- 17:21desk drives state drives etc
- 17:24so varying properties include speed
- 17:27okay capacity
- 17:30transfer rate and the access method
- 17:33would it be sequential on some storage
- 17:35devices like tape
- 17:37or random access
- 17:44random memory
- 17:47okay or the mass storage management
- 17:49so since the main memory
- 17:52or the primary storage is volatile
- 17:54and
- 17:55too small to accommodate
- 17:57all data and programs permanently so the
- 18:00computer system must provide a secondary
- 18:03storage
- 18:04okay that is the backup the main memory
- 18:08most modern computer systems uses desks
- 18:11as the principle of online storage
- 18:14medium
- 18:16for both programs and data
- 18:19now the operating system is responsible
- 18:21for the following activities in
- 18:22connection with desk management
- 18:25you've got the free space management in
- 18:27mounting and unmounting
- 18:30the storage allocation
- 18:32disk scheduling or the cpu scheduling or
- 18:34process scheduling
- 18:36partitioning and protection
- 18:39so usually
- 18:40disks used to store data and does not
- 18:43fit in domain memory
- 18:45or data must be kept for a long period
- 18:47of time on the master edge
- 18:50so proper management
- 18:52is
- 18:53required okay
- 18:55and
- 18:56that is essential importance
- 18:58so the utmost importance
- 19:00would be imposed on the mass storage
- 19:02management
- 19:04so the entire speed of computer
- 19:06orientation hinges on this subsystem
- 19:09and its algorithms
- 19:11caching
- 19:13important principle performed at many
- 19:16levels in computer
- 19:18in hardware operating system and
- 19:19software level
- 19:21so information in use copied from slower
- 19:24the faster storage temporarily
- 19:27checking use of high-speed memory
- 19:30to hold recently accessed data
- 19:34so it requires a cash management policy
- 19:38okay
- 19:39so
- 19:39faster storage or cash check first to
- 19:42determine if information is there
- 19:45if it is there information used directly
- 19:48from the cash
- 19:49if not
- 19:50data copied to cache and use there
- 19:53caching introduces another level in
- 19:56storage hierarchy
- 19:58this requires data that is
- 20:00simultaneously stored
- 20:02in more than one level to be consistent
- 20:08so cash smaller than the storage being
- 20:10cashed
- 20:11cash management important design problem
- 20:15and cash size and replacement
- 20:18policy characteristics of various types
- 20:21of
- 20:23storage
- 20:25so movement between levels of storage
- 20:27hierarchy can be explicit or implicit
- 20:30okay so from the diagram that we are
- 20:32presented earlier starting at the bottom
- 20:36okay so the capacity going upward going
- 20:38to the register
- 20:40is decreasing
- 20:42but the speed
- 20:44from the bottom
- 20:45or from the magnetic tape going to the
- 20:48register
- 20:49you've got faster
- 20:51okay faster access as we move upward
- 20:54okay
- 20:55now typical size
- 20:57for register is less than 1 kb
- 21:00okay and if you will observe for
- 21:02magnetic disk it's less than 10
- 21:04terabytes
- 21:06the size increases or the capacity
- 21:08increases
- 21:09okay
- 21:10now implementation technology
- 21:13for registers custom memory with
- 21:14multiple ports cmos
- 21:17gas is on chip or off chip cmos usually
- 21:21it is within
- 21:22the cpu
- 21:24main memory is in cmos sram
- 21:28mounted on the motherboard biomodules
- 21:31the solid state uses the flash memory
- 21:34and the magnetic discard the hard disk
- 21:35uses magnetic disk
- 21:39okay
- 21:40so you also have other factors like
- 21:42access time bandwidth
- 21:45managed by okay so registers are managed
- 21:48by the compilers
- 21:50cache hardware main memory is being
- 21:52managed by the operating system
- 21:56okay
- 21:56so with the solid state device and the
- 21:59magnetic
- 22:00hard disk
- 22:02okay so backed up
- 22:06you've got cache main memory
- 22:08desk
- 22:09okay and then discord
- 22:14how about migration of data
- 22:17let's say data a from
- 22:19disk to register
- 22:21okay so assuming that
- 22:24our programmer is stored in hard disk
- 22:27so first it will be migrated to the main
- 22:29memory
- 22:30afterward it will be moved
- 22:33to the cpu memory or cache and then to
- 22:36the hardware registers
- 22:38so multitasking environment must be
- 22:41careful to use most recent value
- 22:44no matter where it is stored in the
- 22:47storage hierarchy
- 22:49so multi-processor environment must
- 22:51provide cost coherency
- 22:53in hardware such that all cpus have the
- 22:56most recent value in their cache
- 23:00so distributed environment situation
- 23:03even more complex
- 23:05several copies of data can exist
- 23:09okay
- 23:10and we will be covering
- 23:13various or different solutions okay so
- 23:16as we progresses with our
- 23:18course
- 23:20io subsystem
- 23:22one purpose of the operating system is
- 23:24to hide peculiarities of hardware
- 23:26devices from the user
- 23:29io subsystem is responsible for memory
- 23:31management
- 23:33okay general device driver interface and
- 23:36drivers for specific hardware devices
- 23:40so on the memory management of io
- 23:43including buffering
- 23:45storing data temporarily while it is
- 23:47being transferred
- 23:49that's buffering
- 23:50caching
- 23:51storing parts of data in faster storage
- 23:55for performance
- 23:56you also have spooling
- 23:58the overlapping of output of one job
- 24:02with input of the other jobs
- 24:04okay
- 24:05so memory management includes buffering
- 24:08caching and spooling
- 24:13protection and security
- 24:15so protection refers to a mechanism
- 24:18for controlling access by programs
- 24:22processes
- 24:23or users
- 24:24to both system and user resources
- 24:28okay
- 24:29so the protection mechanism must
- 24:32distinguish
- 24:34between authorized and unauthorized
- 24:36usage
- 24:37okay
- 24:39so there should be user identities user
- 24:41ids or security ids
- 24:44includes name and associated number one
- 24:47per user
- 24:48okay
- 24:50so the id then associate with all files
- 24:53processes of that user
- 24:56to determine access control
- 24:59so there is also group identifier or
- 25:01group id
- 25:02allow set of users to be defined and
- 25:05controls
- 25:06managed
- 25:08then also associated with each process
- 25:10file
- 25:12privilege escalation allows users to
- 25:14change the effective id
- 25:16with more rights
- 25:18okay so providing
- 25:20means of enforcement
- 25:23all right
- 25:24so when you say security
- 25:26defense of the system against internal
- 25:28or external attacks
- 25:30so huge range including the dial of
- 25:32service worms viruses
- 25:35identity theft depth of service
- 25:38okay and this are part of the
- 25:42computer security or network security
- 25:47virtualization
- 25:49so allows operating system to run
- 25:51applications within other oss
- 25:54fast growing okay industry
- 25:58sometimes you are using emulation
- 26:00software used when source cpu type
- 26:03different from the target type
- 26:05okay so generally slowest method
- 26:08when computer language not compiled to
- 26:10native code
- 26:12we need an interpretation or interpreter
- 26:15so virtualization os natively compiled
- 26:18for cpu
- 26:20running guest oss also natively compiled
- 26:24so consider a vmware running windows xp
- 26:26guests
- 26:28each running application
- 26:30all on the native windows xp host os
- 26:34so also it requires a virtual machine
- 26:37manager which provides virtualization
- 26:39services
- 26:41so usually we are creating virtual
- 26:43machines
- 26:44okay so the virtual machine takes the
- 26:47layered approach to its logical
- 26:49conclusion
- 26:50it threats hardware
- 26:52and the operating systems kernel as
- 26:54though they were all hardware
- 26:57okay so a virtual machine provides an
- 27:00interface identical to underlying bare
- 27:03hardware
- 27:04the operating system creates the
- 27:06illusion
- 27:08of multiple processes
- 27:10each executing on its own processor
- 27:13with its own virtual or memory
- 27:20okay so use cases involve laptops and
- 27:23desktops running multiple oss for
- 27:25exploration or compatibility
- 27:29so apple laptop running mac os
- 27:31host
- 27:33windows as guest okay developing apps
- 27:36for multiple oss without having multiple
- 27:38systems
- 27:39so quality assurance testing
- 27:41applications without having multiple
- 27:43systems
- 27:44and executing and managing compute
- 27:46environments within data centers
- 27:49so these are just some of the advantages
- 27:52of virtual machines
- 27:55okay so vmm can run natively in each
- 27:58case or in which case they are also the
- 28:00host there is no general purpose host
- 28:05okay so vmware esx and citrix send
- 28:08server
- 28:09okay
- 28:10one of the disadvantage of
- 28:12virtualization is that if you have
- 28:15minimal resources
- 28:17okay so that's the problem because all
- 28:19the resources on your computer
- 28:22are shared
- 28:25computing environments and
- 28:26virtualization
- 28:28okay so in here
- 28:30you have a single hardware kernel and
- 28:32then processes
- 28:33okay so this is a typical setup of a
- 28:36computer system
- 28:38now let us be here there are some
- 28:41implementations of virtual machines okay
- 28:44the hardware are shared among different
- 28:47virtual mac virtual machines
- 28:49each virtual machine
- 28:51has their own kernel
- 28:53and
- 28:55its virtual machine is running different
- 28:57processes
- 28:58all of those
- 29:00running on top of a single hardware
- 29:03okay
- 29:04so there is just a virtual machine
- 29:07manager
- 29:08which manages the hardware
- 29:14distributed systems
- 29:17so a distributed system is a collection
- 29:20of
- 29:21processors that do not share memory or a
- 29:24clap
- 29:25each processor has its own local memory
- 29:28another term for distributed system is a
- 29:31network or a lan
- 29:33wide area network
- 29:34metropolitan area network or the
- 29:36personal area network so all of this
- 29:39pertains to
- 29:40distributed system
- 29:42the processor in the system are
- 29:44connected through a communication
- 29:46network
- 29:47okay so communication takes place using
- 29:50a protocol
- 29:52like tcp
- 29:55a distributed system provides user
- 29:57access to various system resources
- 30:01access to shared resources
- 30:04allows computation speed up
- 30:06increased data availability
- 30:09and enhanced reliability
- 30:12distribute the computation among several
- 30:14physical processors
- 30:17you've got something like a loosely
- 30:18coupled system where in each processor
- 30:21has its own local memory
- 30:23processor communicates with one another
- 30:26through various communication lines such
- 30:29as the high speed buses or telephone
- 30:31lines
- 30:32so there are advantages
- 30:35and disadvantages of distributed systems
- 30:38advantages includes
- 30:40resource sharing
- 30:42computation speed up
- 30:44or load sharing reliability and
- 30:46communication
- 30:48this basically requires
- 30:51a networking infrastructure
- 30:53okay so something like local area
- 30:55networks wide area networks
- 30:57may either client server or peer-to-peer
- 31:00systems
- 31:02all right
- 31:11[Music]
- 31:19you
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